Version 0.10.6

  • Direct3D 12 support added. Only one feature supported a the moment, FidelityFx super resolution:

  • Added FidelityFx super resolution to Direct3D 11 games and removed forced resolution in Direct3D 10 and 11 until it is in a more usable state

  • Added an option to set the affinity of threads making calls to Direct3D 8 to a single core. This option was made to fix crashes in Soul Reaver 2 without causing sound glitches - setting single core affinity to the process frequently causes it - and may be useful in other games too

  • Added FidelityFx super resolution to Unravel two and RainWorld

  • Added support for Control and Rime, both with FidelityFx super resolution support