About Benjamin
Artist
Hi! I’m Benjamin, a creative technologist and developer working with real-time tools like TouchDesigner, Unreal Engine, and Python.
I build interactive systems and occasionally release small open-source tools and plugins that come out of my projects. Many of them start as solutions to practical problems I run into while working on installations and real-time experiences.
I build interactive systems and occasionally release small open-source tools and plugins that come out of my projects. Many of them start as solutions to practical problems I run into while working on installations and real-time experiences.
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