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Mods & Mods Upgrades Guide

Mods & Mods Upgrades Guide

Mar 10, 2021

Before reading the guide or understanding how to equip mods you need to understand how these stats work for toons.

  • Whenever you are referring to this guide, always keep in mind the hero rank & level as per your server max level, as stats changes for each rank & level.

  • Sometimes, there is no need to equip mods. For eg: Angel actually needs no mod as her charm can’t be evaded or reduced, plus she resurrects, silences & provides invincibility. Just pair her up with toons who can provide Reality & Armor. I have tested her with & without mods & the result was the same.

Important Stats

Evasion

Evasion gives heroes a chance to avoid enemy disables. Each point of Evasion above the enemy's skill level increases your chances of avoiding a disable by 1%, up to 90%. If a disable is avoided, any other effects on the skill still resolve.

I will explain this by taking an example, now let’s see Evasion of Cat at R5 level 160 with the max badge is 228, now you have seen that Minnie's charm or Kristoff freeze doesn’t work on Cat, the reason is high Evasion. So, as per the definition in order to charm the Cat, you need to level up Minnie's Green Skill. 

As per definition 1 skill level above hero level will increase your chance of disabling the cat is 1%.

So, 228 ( evasion ) - 160 ( skill level ) = 68 level. So, in order to charm the cat by 90 %, you need to bring that skill level to 228, which means +68 level ( can be done by using mod upgrades )

Tenacity

Tenacity reduces the length of stuns and disables a hero receives. Each point of Tenacity above the enemy's skill level reduces the length of the stun or disable by 1% up to a max of 90% reduction.

So, it works the same way as evasion, you need to increase your skill level to minimize the tenacity stat, lower the tenacity stat & your skill will work more time.

Max has high Tenacity so in order to freeze Maximus for more time you Kristoff blue skill to as near as his Tenacity Stat

Skill Power

Skill Power increases the damage that some, but not all, Skills do. 

  • Skills displaying a Blue Damage Number do more damage as Skill Power Increases. The amount of the increase varies by Skill. 

  • Skills displaying an Orange Damage Number do more damage as Basic Damage Increases

  • Skills displaying a Green Damage Number do more damage as the Level of that Skill Increases.

So, always keep in mind these colors while equipping mods, if you see orange damage in skills, you need to increase basic damage that means you need to Equip BD mod. 

Normal Crit

The normal crit stat increases the chance of your attacks that do Normal Damage will result in a critical strike. Each point of Normal Crit you have above an enemy’s level increases your chance of doing twice as much damage, up to a 100% chance.

Well basically, let me explain if the normal crit of the hero is 234 at skill level 170, so in order to have 100% of critical damage ( 2x damage ) you need normal crit at skill level + 100, so if normal crit is at 270 & if in order to have 100% chance of super crit you need normal crit stat at skill level +200

The same thing will be with fantastic crit against fantastic damage

Important Tips 

  • Shield mod upgrade will help in gain hardy at the start of the wave if paired up with Baymax

Index of Heroes

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