Nov 25, 2020
2 mins read
I'm super excited that my first solo-project (created entirely during a global pandemic) is available on itch.io!
If viewing from a PC Browser you'll be able to try out a demo, giving a fairly significant taste of what I've made. If any of that taste appeals, I've made a larger meal available as a Windows Stand-alone client that I have up there for a small amount. This game was the start of my solo development journey, I don't expect it to pay the bills but I also knew I had a lot to learn.
Big wins I can bring forward from this project:
Create something I enjoyed making
Ensure I had everything in my own very home to take a game from idea to published
Build up knowledge in areas that normally would be handled by other developers on a team
I've lead a vary... varied existence in the professional development world (I've loved jumping on experimental projects, like Dawn of War 2: The Last Stand where I built my first behavioral AI in Lua), and yet there are tasks I've never had to take on myself
This is ongoing and forever, but that doesn't mean it ain't worth celebrating!
Build up tools and tech for use in future projects
Cool things like:
Whole lot of specialized dynamic text display support (I can't imagine making a game without any text)
Cloud data inventory storage for players, keep all items and progress on any platform or between installs!
Quests! Any genre could benefit from quests!
Bugs automatically logged to a channel in my Discord, with critical information and in some cases repro steps!
A lot of things that are less exciting to highlight but will help me make future games
Proving out a pipeline of being able to easily support multiple projects solo (Demo + Full Version while also making small steps towards Game #2)
I plan on continuing to support Read Play Game, from a Steam Release (with Steam Achievements!) to any potential bug fixes and new content - in fact, as it's my first game I wanted to ensure it was as modularly structured as possible allowing me to update it with minimal knock-off effects. As an example, I went in for a bug fix and just went and added two new perks and two new quests, with a little bit of new playable content as well! (that was my version 1.0.3 update)
So while I did not have monetary expectations for Read Play Game, I feel it really helped me prove out a lot of my own ideas and concepts for solo game development and helped me set up a lot of foundation for future games. I would absolutely love it if the rad human reading this supported me on buymeacoffee.com (here) or by purchasing the full version, but either way, I want to show that by supporting me I'm always multi-tasking my efforts in my future endeavors, allowing each step I take to being even more productive in the future.