Dec 06, 2022

initiative.sh is now open source

I'm proud to announce that as of today, initiative.sh is now an open source project!Project visionFor newcomers coming upon this blog post, initiative.sh is a storytelling aid for RPG game masters. The ultimate project vision is to seamlessly follow the twists and turns of your evolving game session while offering you useful information and suggestions along the way. It cuts friction with a keyboard-first interface that accepts plain English commands, removing the need to switch pages or... more

Mar 21, 2022

A new arrival & revised roadmap

Hello friends,Back in January, I wrote an ambitious blog post detailing my plans for 2022. It included a list of planned free features, the introduction of paid features, and of course my overarching goal of open-sourcing the project in a coherent way.What it didn't include was two major milestones in my personal life in 2022:In February, I moved into the house my wife and I have been renovating for the past several years. The process of both packing and unpacking have consumed more of my... more

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Jan 24, 2022

Weekly bulletin: account groundwork

Jan 17, 2022

Weekly bulletin: macros

While this last week was my first week back full-time, I've been working intermittently on a major refactor throughout the holidays. I'll make a post on my personal blog with the gory technical details once the work is done, but for now I wanted to provide a small update with an explanation of what I'm doing and why.Releases over the past monthMost of my work hasn't been user-facing and so hasn't merited notes in the changelog, but I wanted to make a note of it... more

Jan 10, 2022

Weekly bulletin: planning for 2022

Happy 2022, friends! I hope you all had a happy and healthy holiday. I enjoyed my time off, and am now taking a bit of time to reorient and set out my priorities for the new year.First off, I'm kicking things off by chatting with users about how they're using initiative.sh, what it does well and what it's lacking. Based on that, I'll put together a firm roadmap for the first half of the year.Tentatively, this is what I have in mind:Free featuresI have always loved how... more

Nov 29, 2021

Weekly bulletin: command refactor & 2021 wrap-up

Well, this is it: my last update for 2021. I'm taking the month of December off to move and settle into my new home, but I've been working hard to leave initiative.sh in a decently-polished state, with the most-requested features done and the most annoying bugs ironed out.From the outside, my release cadence is down a lot, with only two releases going out, only one of which (a small bug fix) had any functional impact. However, I've been up to my eyebrows in a long-needed refactor... more

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