I just released a new video that gives a comprehensive overview on how to use Godot's built-in debugging tools. This includes using the debugger, print statements, and setting breakpoints. It also goes through how to read the debug interface and understand the info Godot is showing to you.

I hope you find this video helpful! If so, please consider subscribing to the channel and donating a coffee to help me continue to make free tutorials. Take care!

https://www.youtube.com/watch?v=Nf3W5lHlzPE