I'm a teacher, self-taught creator and technical artist.
— All of my work is done inside *BSD systems, I share workflows in the platform in a blog named Unixworks.
— I'm currently exploring and learning from the ground up how to create software to represent graphics in a screen in the most close-to-metal way with Vulkan, C and Lua, and eventually I do 3D stuff too. You can find free material, thoughts and maybe something new to learn in my links down below.
There's no hidden content behind a paywall. All the stuff is freely available. If you wish to support the work behind it you can become a patron or buy me a coffee.
Your contribution gives me the chance to invest more time in content creation (: