I'll be using this as a dev blog of sorts. I was travelling for most of February and early March but I'm looking forward to making more progress :)
Recent work:
Volcano Run
Add Glubgar flying animation
Add play again / send score buttons
Retain highest score
Current to-do list:
Volcano Run
Add bonus gems
Progressive difficulty? Still trying to figure out how this used to work.
Space bar to slow down
Tune game params (Glubgar speed, obstacle speed, etc)
Add flavor (sound effects, instruction pages, etc)
Add high score table
Meepit Juice Break
Fix occasional bug where game will crash - might be related to starting the level with a successful feed