Let's get started

Let's get started

Mar 18, 2021

Welcome to my page.

My name is Roberto, I live in Italy, and I'm a videogame creator and 3D designer and a full stack developer.

Usually I use Unreal 4 and Unity 3D as game engines, sometimes with a big headache, and I'm currently working on three projects.

I will explain them and show their status on this page.

On the 3D side, my main software is Autodesk Maya, but my pipeline also includes Modo, ZBrush, Mari and Substance.

Usually the 3D assets in my games are all self developed, sometimes i also buy them on the Unity Assets Store and the Epic Store. It's a way the make the game development fastest. About the 2D assets I'm not good at it (uhm.. it's an understatement, I'm really bad when I have to deal with softwares like Illustrator or Affinity Designer), in this case I ask some professional for an helping hand.

But on this page I plan to publish 3D models for 3D printing purpose. I hope to publish at least one object at month.

But why I've created this page?

Games development is a high expensive activity, software licenses, external professionals, assets and daily costs are always staring at an Indie Studio like mine.

And Indie games, especially on mobile, are usually free (or freemium). So, if you think that my work is valid or is interesting, or is worth the cause, then buy me a coffee (or two, here in Italy we brew espresso coffee 2/3 times at day).

I promise you that every single cent wil be used on my work to keep it going and grow steadly.

Kindly,

Roberto Scarciello

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