I've made this simple utility SOP, it will center an object on the world based on its center of mass instead of its bounding box center. Some tools are not fancy but very useful, these are the great time savers and thats what I love about procedural workflows.
This one is very useful when trying to get clean rotations from irregular objects for example.
Let me know what you think of this simple utilities maybe I could add a section of content called " time savers " dedicated to this type of simple tools.
HDA / HIP
https://drive.google.com/file/d/1r7mn8mh0cHg3PH4YhEyVTtBz4GsUSV69/view?usp=sharing
https://drive.google.com/file/d/1rFU0qOxXqOUDWRjXKNuBUSWbp5A_t3F9/view?usp=sharing